Tools

OpenSkill Tools are interactive, subject-agnostic learning experiences that teach essential skills. Instructors can develop their own assignments in the tools, contextualizing the learning to their students. The tools enable auto and manual grading and integrate seamlessly into LMSs such as Canvas and Blackboard.

Select a tool

Review it

Review It is an interactive tool where students anonymously review peer work with an easy-to-use interface.

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Plan it

Plan It is a customizable, digital, tabbed notebook that guides students through large projects by giving them the tools to break them into pieces.

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Chart it

Chart It is an interactive chart design tool.

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Tour it

Tour It is a 360 degree environment where students create and/or gather media assets (images, video, etc.) to create an immersive experience.

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Review it

Overview

Review It is an interactive tool where students anonymously review peer work with an easy-to-use interface. Instructors customize rubrics for students to use and can easily grade student work. Review It provides a structure for students to practice writing, giving feedback, and responding to peer feedback.

How to use this in your classroom

  1. Instructors make a Review It assignment, including a customized rubric, in their LMS such as Canvas.
  2. Students submit the assigned work to be reviewed.
  3. Instructors make the peer review assignment.
  4. Students critique their peers' work using the customized rubric.
  5. Students read their reviews and assess the quality of the feedback they received. They also look at the assessments of their feedback.
  6. If there’s more than one draft, instructors can create another cycle of review.
  7. Instructors grade each student in the tool using auto- or manual-scoring.

Take a look

Example

Check out a faculty-made assignment guide that uses the Review It tool.

Assigment Guide

Essential Skills Learn more

Reading comprehension

  • Customized rubrics give students direction to read and assess peer work

Critique

  • Not only does the original work get reviewed, but peers assess the quality of feedback to help students improve and refine their critiquing skills.

Communication

  • Both the original work reviewed and the interactions for feedback give students structured environments to practice their communication skills.

Plan it

Overview

Plan It is a customizable, digital, tabbed notebook that guides students through large projects by giving them the tools to break them into pieces. Instructors customize the notebook templates as much as they want, or let students have free reign over the design process. Students will improve their skills to break large assignments/outcomes into actionable steps or pieces to complete a project.

How to use this in your classroom

  1. Instructors make a Plan It assignment in their LMS such as Canvas.
  2. Instructors design the planner as much as they would like. They can make it highly detailed or sparse, they also choose what editing level a student has to the planner’s design.
  3. Students receive the planner and fill out the instructors designed portions, and if instructors have allowed editing, students can refine the planner to customize it to their needs.
  4. The student uses the planner to develop their project.
  5. Students submit the planner for instructors to grade within or outside of the tool. It’s a record of the path they took to complete the project!

Take a look

Example

Check out a faculty-made assignment guide that uses the Plan It tool.

Assigment Guide

Essential Skills Learn more

Reasoning

  • Students explain why their design adjustments improve the quality of the chart as a communication tool.

Numeracy

  • Students translate an original data set to a chart that highlights patterns found in the data.

Communication

  • Students manipulate parameters on the chart to affect how an audience would interpret the data set.

Chart it

Overview

Chart It is an interactive chart design tool. Students manipulate graphs to address instructor prompts, such as “Design a graph that most effectively communicates the pattern you see in the data.” Students will improve in their skills to interpret and produce graphs to communicate a message. They will translate back and forth between a plain language description of a graph and a visual graph, make and use graphs to identify relationships present in a set of data, feel comfortable reading and making graphs.

How to use this in your classroom

  1. Instructors make a Chart It assignment in their LMS such as Canvas.
  2. instructors design the prompt (such as “Design a graph that most clearly communicates the pattern you see in the data.”) and upload a data set.
  3. Students receive the prompt, the data set, and a default chart. They’ll redesign the chart to make it more effective and explain the reasoning behind their design changes.
  4. Students submits the assignment for instructors to grade within or outside of the tool.

Take a look

Example

Check out a faculty-made assignment guide that uses the Chart It tool.

Assigment Guide

Essential Skills Learn more

Reasoning

  • Students explain why their design adjustments improve the quality of the chart as a communication tool.

Numeracy

  • Students translate an original data set to a chart that highlights patterns found in the data.

Communication

  • Students manipulate parameters on the chart to affect how an audience would interpret the data set.

Tour it

Overview

Tour It is a 360 degree environment where students create and/or gather media assets (images, video, etc.) to create an immersive experience. Students will practice their creativity, cultural awareness, and technical proficiency through digital storytelling that conveys a sense of place about a location that is connected to course content.

How to use this in your classroom

  1. Instructors make a Tour It assignment in their LMS such as Canvas.
  2. Instructors create the initial tour that can be blank or populated with foundational content.
  3. Students each receive their own copy of the tour that they can populate and edit based on the assignment’s goals. Students will…
    1. Gather assets to reflect a place
    2. Combine assets to build a story
    3. Upload and refine the assets in Tour It
  4. Students submit a published link for instructors to see their final creation! This link can be shared with the whole class!

Take a look

Example

Check out a faculty-made assignment guide that uses the Tour It tool.

Assigment Guide

Essential Skills Learn more

Creativity/Innovation

  • Students must visualize the final tour and determine the best way to create sense of place

Cultural Awareness

  • Tour It uses place-based learning, which is grounded in a sense of place, which includes community and culture.

Technical Proficiency

  • Students interact with and create multiple media types including 360 degree panoramas.